[OMSI 2] BotW v3

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iomex

Veteran Member
UKDT
Dec 10, 2015
952
984
#66
A few announcements:

• In order to modernize it, and make it compatible with Cotterell's realism - BotW 2 will be wiped and started afresh. Most new pieces of mapping from it (The Park & Ride, for instance), will be moved into BotW Legacy Edition. This is a departure from my previous line of 'Legacy Edition won't change too much'. However, I feel that nobody will miss old mapping too much if it is being replaced by something much better.

• The X35 will no longer loosely follow the 35 - instead it will be a much shorter route, utilizing a new dual carriageway route, taking approximately 15 minutes.

• Along with the P&R route from BotW 2, there will be a new seafront section. Paignton is a seaside town, after all.

• Finally, previously I said that when Legacy Edition is published, it will not receive any further updates. With these last minute changes, it has considerably increased what needs to be done before my planned release date. Therefore, Legacy Edition will receive updates. I plan the first release to include the 35 and the P&R route, and the subsequent updates to include X35 and ancillary routes.
 
Apr 2, 2016
280
39
19
#67
@iomex would I be able to use this edition in my company - Southwest Transport. I have many people asking for BOTW, and I thought I will wait till this is relased, if I am allowed to use it?
 
Apr 2, 2016
280
39
19
#69
Yay, Thank you. I will put the duties together with Cotterell :tongueout:. What about timetable editing, could I do that with a SWT edition?
 

iomex

Veteran Member
UKDT
Dec 10, 2015
952
984
#70
If you want to edit timetables, you're completely free to do so. If in doubt, just refer to the readme documentation that will be provided with the download.

Meanwhile, I've incorporated Whistlehead's Berry Pomeroy from BotW 2 as we start to pull things from that into Legacy Edition. I'd not had a good look at it before, so played with it just now and took some screens:

c4C74pwMBmYNIfLkWNb7zMuoi9TuMJg8.jpeg


c4C74pwMBmYNIfLkWNb7zMuoi9TuMJg8.jpeg


c4C74pwMBmYNIfLkWNb7zMuoi9TuMJg8.jpeg
 
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junaidstarz

Junaidt sheeraz
Oct 20, 2016
271
137
17
#71
nice
If you want to edit timetables, you're completely free to do so. If in doubt, just refer to the readme documentation that will be provided with the download.

Meanwhile, I've incorporated Whistlehead's Berry Pomeroy from BotW 2 as we start to pull things from that into Legacy Edition. I'd not had a good look at it before, so played with it just now and took some screens:

OE5u9hi9c1wgoxuKXFxRHPXC9YZmPDF8.jpeg


OE5u9hi9c1wgoxuKXFxRHPXC9YZmPDF8.jpeg


OE5u9hi9c1wgoxuKXFxRHPXC9YZmPDF8.jpeg
nice
 
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iomex

Veteran Member
UKDT
Dec 10, 2015
952
984
#78
I don't have time to do a long writeup about these, so here's an unceremonious dumping of screenshots from what I've done on my lunch break today. Features the stretch between the exit of Berry Pomeroy, and the crossroads at the top of Totnes Hill:
e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg

e1ac344d834695ab848bd9230173a4c4.jpeg
 
Mar 29, 2016
610
329
#79
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