Maps [Cancelled] Worton (1 Viewer)

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WORTON IS BACK!!! this map was created to test my editoring skills in 2016 and was discontinued however i have improved my map making skills and decided to start work on it again. This is my "first" map so dont expect anything special. There will be regular streams on my youtube channel on thursdays rhys stirling

I think it looks alright however i need suggestions and help

There are three main towns with the first release posibly more in other releases however the three towns are Worton, Fruiton &unknown name yet so suggest some

There will be four main bus companys Stagecoach, First, Centrebus & Hattons

Stagecoach will run C400R, Enviro 200 & Eclipse 1.5

First will run Darts, C400R, Enviro 200, Renowns, Eclipse 1.5 & Gemini 2

Centrebus will run Gemini, enviro 200 & darts

Hattons will run renowns, enviro 200 & darts
 
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Rhys stirling

Developer of Stowten
May 4, 2016
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anyway the council have decided to resurface the road and bridge going over the guidway
20170326084550_1.jpg


also does anyone know where to get the woolworths building from thx
 
anyway the council have decided to resurface the road and bridge going over the guidway View attachment 9695

also does anyone know where to get the woolworths building from thx
I'm guessing you made the texture yourself? It looks really nice, but if I can suggest something, it looks quite blocky at the moment (maybe the way the texture is), also in the actual texture png (or whatever file format you used), downsize the image a bit to give a better repeating value.
 

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Road-hog123

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@Rhys stirling
(Moving to the new forum software had removed this post, so here it is again. :) )
In order to make the traffic lights more useful they are controlled by custom scripts. This means you will have to adjust the traffic light phases on the junctions to utilise some of the possible aspects:
0 = Normal Red
1 = Red with Green Filter (filtering traffic will need a separate traffic light phase (which does not need traffic light objects attached to it) in order to function correctly)
3 = Normal Red + Yellow
4 = Red + Yellow with Green Filter
6 = Normal Green
7 = Green with Green Filter
8 = Flashing Yellow for Pelican Crossings
9 = Normal Yellow
12 = Off​
 

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Ross

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No. The best ones to use for pavements, are `Splines\iomexLH\pave_pavement_low, mid, or high`. Low = tarmac. Mid = slabs. High = cobbles/pebble stones (use these sparsely).
If you have BotW LE, you can always use the ones located in `Splines\UKDT\iomex\LH Roads v2\_Paving\Low/Mid/High (delete as appropriate). :smiley:
 

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